Collabora Logo - Click/tap to navigate to the Collabora website homepage
We're hiring!
*

Pillars of eternity 2 rogue build reddit

Daniel Stone avatar

Pillars of eternity 2 rogue build reddit. Pick Helwalker for extra Might. Shout out to Rogue shotgun builds as well. Official /r/ProjectEternity Discord server. There's a fairly large city (Neketaka) that has multiple neighborhoods. Specifically, a blunderbuss, and an arquebus for high DR targets. I've cleared an entire ship in one round. Or use fighter and try to stack as much acc as you can and melt shit. All-round destructiveness. Super easy switch from single target to AoE. It had commentary after 09 May 2019. If you want to play a single class rogue in TB, I’d recommend an assassin. And maybe Kalakoth's Freezing Rake for Trickster. Like other spell casters, yes you miss out on power level 8 and 9 spells, but these classes have some awesome PL 1-7 options. Uses ranged attacks to fight from a distance (leaning towards bow) Allows summons/companions to hold the front lines. I wanted to build a rogue assassin character. The patch adds . Fighter/cipher - This is the best option for general spellcasting, because fighter has a modal that adds +10 accuracy to anything, including spells. Fighter or monk are more front-line brawlers than rogues in Pillars 1. Thanks for the tips. May 11, 2015 · Second rogue was a two handed flank/retaliate build. Lvl3: Pillar of Faith or Dire Blessing. Skills: Athletics 3, rest into Stealth and Mechanics (Possibly some survival later on) Lvl 1 Ability: Blinding Strike. Rogue offers one of the best tier 1 spammable attack skills, which can be used to build focus fast. Hi all, Can I get recomendations for a Rogue build that opens with Pistol attacks but then switches to dual wield melee attacks. g. This agile one i send as first in the fray, to. 2: Weapon and Shield Style - This is going to give you that extra deflection. Take cipher abilities for penetration, casting speed, and buffs /debufs like psychovampiric shield, borrowed instinct, ancestors memory (brilliant), and secret horrors. However, specifically for Chanter, I was unsure of a few things: Arquebus ranger build with the ghost animal. A place to discuss the Obsidian Entertainment’s game Pillars of Eternity and Pillars of Eternity II: Deadfire, and all things related to the game! Jan 14, 2023 · Hearth Orlan - the quintessential Rogue in Pillars of Eternity 2 due to their +2 Perception and Hit to Crit conversion. I like Chanter as a class, but I want to try a more damage based approach this time. In Deadfire, the Devoted subclass can help as well. That being said, you will need: 1 ranged damage dealer, 1 crowd controller, 1 melee damage dealer, 1 support. In light of that build, which got pretty far into the game, I would strongly recommend taking Coat of Ill Payment over He Carries Many Scars for the Retaliation effect (even though you don't benefit from +2 Resolve if you're taking Siegebreaker Gauntlets). I am trying to figure out what to build for this mode as I am not good at the real time mode. Fighter best sucblass is Devoted and Tactician (depending on build). This means as long as it lasts you can do free Backstabs (and Assassinations as Assassin). Wizard+rogue or fighter works well as a self buffing battlemage. In addition to combining any two of the classes suggested for PoE1, Ghostheart Ranger is a fantastic choice (Rogue/Ranger multiclass has the best single target DPS in the game). Because they get boosts at every even PL, a singleclass Monk's fists end up two whole quality tiers above MC, by ending up at PL 10 (with Prestige) rather than 7. figurehead00 • 8 yr. It's most suited towards either spell synergy 2h or dual wield build. Jul 30, 2016 · I played a solo PotD build similar to this on 3. I want to experiment with multi-classing and subclassing. One of the things that permeate all of your build decisions around, weapons, stats, classes and armors is that dex/action speed is no longer a DPS stat. My favorite rogue builds max perception and Dex. Streetfighter is a high risk high reward conditional but extremely powerful melee class, and a lot of min/max melee power builds make use of this subclass. Hi, I was hoping to get some advice for a first time player. ★ Main role: Striker, Frontline Crowd Controls. You can even start combat from stealth for double damage first shot. Its hard to actually give a tip that will get you "the most fun out of this game", since i actually liked to replay it over and over again, and almost everytime it was a different experience. Character/party build help. Given that sabers are also some of the best weapon types in the game, it is a great choice. Chanter druid also makes a good healer and controller. Lvl 2 Talent: Weapon Focus. Magran's blessing in particular is free, a great shield, and you can get it easily in nekataka early on. Companion builds for PoE 1&2 playthrough. Helwalker/Bloodmage. I'd like some constructive feedback on what I can improve. Everyone else is definitely way better as multiclass. Tested in Veteran difficulty with upscaling, in Turn Based mode. I built my Humam Kind Wayfarer with these kinds of stats Mig: 16, Con: 8, Dex: 14, Per: 16 Enduring Dance gives very good accuracy and wound generation. And it has aoe. AOE blind is pretty good. Top 2 melee class. ★ Fighter/Rogue (Swashbuckler) - Build Guide for Eder. Reply. Assassin/Soulblade. The rogue is a perfect class for ranged combat. You will never run out of focus as a cipher. I want to for sure use a ghost heart on my main character. Build 1: Engagement tank. Rogues have the potential to be one of May 30, 2018 · By Lost Sinner. Fighter dual-wield builds aren't the highest DPS but they're steady and have good survivability. . Xoti, Aloth and Tekehu work well as single class casters, but going multi is still strong on them. Rogues work better as ranged if you arent willing to build them with defensive talents and abilities. Rogue is a fairly powerful class after the recent buffs. Vanishing Strikes because its invisibility will not break(!). PoE 2 Gunslinger Build consensus? Character/party build help. • 6 yr. I would probably suggest the double shot rifle or war bow for this build. You can also do pure chanter and be a bad ass summoner. Int is not super useful to a rogue however. If you're interested, it's open to anyone and you're welcome to join here: https://discord. "Sneak Attack" Rogue, "Crit Monster" Rogue, "Death by a Thousand Cuts" Rogue, "Glass Cannon" Game Difficulty: HARD Class: Rogue Race: Meadow Folk (Additional Accuracy and Damage when below 50% Endurance) - Human (+1 Might, +1 Resolve) (Hearth Orlan is also a go Lvl1: Blessing or Holy Meditation. The recommended character build(s), companions, things to know. Rogue to add some damage skills. Summary: The gist of this build is to buff use the Priest's ability to buff/debuff enemies so you can kill them all with whatever weapon you want. Rogues have really good full attack skills. They are best defense (S), Magran's Blessing (M), and Apex ward (L). 35 votes, 20 comments. Rogue is a class in Pillars of Eternity 2. - Monk/Rogue: Sneak attacks can help to get at casters/ranged folks. Wizard Conjurer. Those are all runs I quit because my character was too OP and it got boring. 1. In POE2, persistent distraction helps alot with squishiness. Just crazy good ability. Maybe a pistol for quickly finishing off low health enemies. As Rogue has excellent deflection and targeting, my one always has a flail in eac hand. It is also similar to Ghost Heart in that your pet is a summon so you dont have to use it or worry about it. So I did a Cipher MC as I thought with all the soul talk, it made thematic sense. Mar 31, 2015 · I absolutely wanted to accomplish the same challenge for this awesome game that is Pillars of Eternity. Adds a layer of damages (esp Wolf and Ituumaq) and has inifinite health. tank, support, etc), but can often double as a secondary role in a pinch. Eder is quite good as a pure fighter, as long as you don't build him sword&shield. You can pick the +15% movement speed talent from Rogue tree, stack it with +25% from Monk tree so you will have an easy time kitting. It makes sense to open with a gun if you have backstab even with a melee build just because of the huge base dmg they have, you would switch back to melee as soon as you blew the first enemy into May 18, 2020 · The only reasons to go Single Class Rogue are Vanishing Strikes and Gambit. Pop those lovely free action buffs like eldritch aim or arcane veil then run in and hit stuff, maybe spend a round to summon a cool weapon if you expect a long fight. Max out Might and Res (to prevent interrupts, you are going to get hit a lot) get some boots of speed, the Sanguine Plate for pre 1. I just finished with PoE1 and my first go-to campaign in most RPGs is mostly a "canonical"/"rp" campaign. That is both games with all DLC. So you will need Blood Mage Wizard for solo potd to be able to gain spell slot. Unfortunately, that damage cone doesn't also build focus, but that's why Whispers of the Endless Paths great sword is the best weapon for this build. It has immensely high survivability with the wizz stuff, and blood mage for infinite spells (just put Might at lowest possible). The ranger is also very strong as melee dps. PoE1. Note that Rogues in Deadfire aren’t strictly designed for stealth. I'm not sure if i want to single class or multiclass. Pick two weapons and the first spammable ability. I would go with either two weapons, or two handed weapons. The best build imo is double blunderbuss rogue streetfighter / blood mage. Assassin is much easier to manage in TB, and it is a subclass that benefits the most from an amazing high level rogue ability - vanishing strike. 9. So using 2 pistols gives them quite devastating dps as long as you have resources to burn. These boards are a veritable treasure trove of Deadfire knowledge, but most people won't bother reading any o Both Cipher and Chanters are great multiclass options. Well, that's what I prefer personally. If you really want to try summoned weapons, Druid have Firebrand and taste of the hunt, plus lots of single target, melee spells and healing abilities. Quick switch. It's nice because it gives you FoD, a powerful 1-cost attack ability, although a Ruffian is the most pirate-y. Much of the stuff I've seen online seems split between Monk, Barb, paladin, etc and using their full attack skills with dual pistols, but most of it seems to be older forum posts and I've heard mention of at power level 5 you gain access to an ability called Evasive Fire. That said, cipher spells are either amazing or completely useless, with very little in between. You can make a tank rogue if that's your ideal plan. I’ll be providing information on Attributes , Weapons , Armor, and most importantly, what Abilities to take and how to use them. Devoted/Barbarian not only gets you the tools to stay alive and swinging, it probably does more damage anyways because of Cleaving Stance and Intuitive (I haven't checked the math, just compared the number marcusmoscoso. Advice for a monk build. Preferred Injuries: Jan 28, 2020 · 1. Pick rogue with fighter or paladin and watch your enemies kill themselves. I wouldn't ever dump con on a rogue as they are made of squish. Otherwise, the same advice applies. Warrior/Conqueror stance, Disciplined Strikes, Vigorous Defense etc are great for dueling. 2 2 2 2 2. For Wizards, they are great because they have offensive and also high deflection spells but using a spell for deflection means, a slot spend on defense and not in offense. Plan to start as a ranged rogue, Blind > Hobble for early abilities. Wood Elf - good Attributes and can avoid getting stuck in melee with a Pillars of Eternity 2: Deadfire - Companions Auto-Level Builds. I also wanted to use companions as how they were designed to be Intelligence for a rogue is only if you want to debuff enemies so don't bother with that for a damage dealer. Single class Wizard or Blood Mage or Evoker. Rely on wits, speed, and subterfuge to achieve their goals. Use spells to keep other combatants at bay. If so my absolute favorite archer build is Arcane Archer/Bleak Walker using the community patch mod. Chanters have summons, so you can bolster the frontline while staying back. Skald is probably the best one to pair with rogues, but Troubadour is also strong. Overall pacing will feel better and you won't be overwhelmed with a ton of information and characters. May 22, 2018 · I suggest to decide either on basic rogue or Assassin on rogue-side, especially as a ranged fighter HP doesn't need to worry you as much, while my own Cipher/Rogue main char is ranged with Cipher abilities then going into melee with two daggers. it almost takes the fun out of fights. It's too dependant on external help to stay alive, which reduces the damage output of your party as a whole. In my book it is among the best martial classes. Still there's some excellent abilities mixed in with the trash. . Its base duration is rahter short, but you can prolong it with lots Rogue is very high risk/high reward, that said though, their early game is trash. You should have at least 2-3 characters that can engage melee targets and be able to survive. 02, obviously without Riposte or Adept Evasion then because they sucked. In the rogue tree you also have access to very useful offensive passives. The wizard spell call to slumber is hilarious in turn based during boarding battles. Either seem to work for what you want. Contrary to Pillars of Eternity 1, in Deadfire pure tanks are not really worth it. Strength just adds additive damage and rogue has so many damage bonuses it's not super noticeable. 0 Turn Based builds out there. If you want to be a singing pirate, play a chanter. High Dex, Perception, sneak attacks, deathblows, dirty fighting, viscous fighting, dual wield durganized Wetoki and Starcaller and everything else doesn't really matter. I'm level 3 right now and enjoying A place to discuss the Obsidian Entertainment’s game Pillars of Eternity and Pillars of Eternity II: Deadfire, and all things related to the game! We welcome you with open arms! Members Online Jul 14, 2022 · Hey y'all, I've been preparing for a Deadfire playthrough after finishing PoE on PotD with a Chanter, and I'd like to get a bit of an advice on the viability of my planned build before I start. You also want to be taking damage to get to Bloodied by the mid-points of the battle. Eventually most fights will result in combat where the enemy can’t flank you (too few enemies) so you want to be taking damage. Went with 2-handed axes (Amra) and spammed abilities like Mule Kick from stealth / invis. … A place to discuss the Obsidian Entertainment’s game Pillars of Eternity and Pillars of Eternity II: Deadfire, and all things related to the game! Also, with high Res, he's a traditional Paladin in the sense of D&D as he receives lots of dialogue option. They are closer to Duelists than thieves. Please keep in mind that this is my Psyblade Build, and there Archer rogue is safe, deals good damage and some debuffs. Gun builds are viable in both games, and a bit OP in the second in turn-based mode. You can build him ranged or melee - backstabs work with a ranged weapon too if you get within 2m distance from your target. A monk or rogue will do better for melee single target damage then barbarian ever will. That's what I noticed as well. i would drop a couple of perception so that you can hit 20 res (if you equip a small shield--like tuolito's--you can get very good accuracy anyway via the shield modal). Pick up some quests, leave, come back and explore some more. I tried Crippling Strike, but the slow feels too weak to help kite at early levels. Any sort of death/dark/edgy themed abilities and summons are a plus. deflection has increasing returns, so you really want as many points as you can, and humans are one of only two races capable of hitting 20. Hey guys,, I just started pillars of eternity 2: deadfire today. Skip getting backstab until you're higher level. What do you all suggest for an assassin rogue's fun and rewarding multiclass? Two main reasons for that: first, Monks get heavy PL scaling on even their basic attacks thanks to Transcendent Suffering. However, in Deadfire, I don't want to just play a monk on its own. Paired with a Rogue, you might want to dual wield to take full advantage of Rogue's Full Attacks and the fact that your off-hand gets a reload after each Full Attack to make full use of your Accuracy to dump damage really quickly, along with Driving Flight to put out some AoE You need to get flanked and if you can’t hold aggro, enemies may move away. While they are known for their stealthy nature both in and out of battle, many of them are quite talented with machines and contraptions of all sorts. Retaliation Monk: It depends on which difficulty you want to pick, but any riposte build should do the work. Your other option is the mindstalker (rogue/cipher). In the early stages, you might use bucklers (small shields), but by the end we can graduate to Medium. ★ Sub role: Off-tank. Go for all damage increasing passive abilities, such as Dirty Fighting and Deathblows, Bloody Slaughter, and then like Finishing Blow that can get you tremendous damage used optimally. Anyway, I was thinking of trying a Riposte build. Lvl2: Repulsing Seal. Stats are all valuable. 2. Give your rogue guns. All the other stats are nowhere near as good as those 2. If you dislike the idea of a ranger, try to find a Rogue subclass that compliments your playstyle, or find companions that make up for your weaknesses. May 11, 2015 · Dual Wielding "Stiletto" Rogue aka. Its a pure dps, with a lot of healing. Arbalest has very high damage and long range, so you can open with this without leaving your rogue in a ****ty position and ending up having to burn Shadowing Beyond charges to escape from charging angry enemies. Since he is a pure fighter, he will have enough spare points for passive defensive talents, which help a lot. Finising Blow on a near death enemy with an arquebeus is 2 guiles well spent. Chanters require time for phrases to accumulate and this is when you weapon attack. Yeah there is a fairly well-known build for an "Assassin" rogue, which churns out huge single-target damage due to ridiculous attack speed and all the damage boosts, but it is very narrow. One of my issues with Pillars of Eternity in the past has always been the huge amount of stats and options, I honestly find it pretty overwhelming. I know this isn’t build advice but I’d recommend trying it. Part of which is determined by which Paladin Order you're part of. If you want to just be a long-lasting combatant with a pirate theme, play a fighter. Trickster is better to be single class, since his class innate spell progression is quite strong and you can scare people around with illusion spell at lvl 5. Chanter is very versatile and adds a lot of buffs/debuffs/CC to any class you pair them up with. ago. Monk unarmed strike is great but they aren't limited to unarmed - weapon builds are perfectly viable. I'm looking to start a new game and I've been wanting to play a gunslinger. Team comp: can play well with anyone, best accompany with atleast one more front-liner so Eder won't have to take all the heats and give him breathing rooms to focus on dealing damage. Anyhow, pairing with a Paladin is OK. Max might and int with 10 in the rest is a good build if you have a point or 2 left over put it in perception. About builds, try Paladin's Death Godlike, Kind Wayfarer + Strange Mercy. if it all possible i would push it to 20 res. Pillars 2 and 1 are based off of Baldur's Gate 1 and 2, so the depth is by design. A Fighter/Rogue specialized as Unbroken/Trickster can soak and dish out respectable damage. Conjuration isn't amazing in terms of spell choice, and you lose access to Evocation and Illusion with this sub-class. Hey guys! If you'd like to chat about Pillars of Eternity or just want to chat with people with similar interests about anything else, we opened a new Discord server. It can be a lot. So, I find Paladins are versatile enough that you can build them several ways. 2 - Pet indeed. gg/vRCzscG. Lvl4: Devotions for the Faithful or Shining Beacon. I tried Warcaller, for example, in RTWP you get massive CC into huge AoE crits. Cipher is sort of like a wizard-lite, but with infinitely regenerating resources. One of my favourite build ever. For Ranged builds, you just pick any of the other Ranger/Rogue subs. It is mostly plug and play. Keep your priest closer to the front of your party than you'd think. There are exceptions, but you should generally have your whole party focus on one enemy at a time. You can't change your class, but you can respec your skills and stats anytime at an inn. For PoE2: Multiclassed characters are flat out better than Singleclassed ones for martial classes. "Faster" weapons have lower dps in turn based, since they hit just as often as slow weapons, they just hit weaker but earlier in the round. Take rogue abilities shadowing beyond Shields with attack let you benefit from both dual handed and weapon and shield. This is the first time I'm playing this game and i plan to play on 3rd difficulty. They're great in combat with all the instant self buffs, and will get fantastic spells for melee by not multiclassing (or get them faster at least). I loaded up a new game today and sat at the character creation screen for probably 2 hours, paralysed by indecision, before eventually giving up. 25 penetration for arcane archer abilities per point in arcana (making it actually usable). Builds listed follow two criteria: 1. Roler: Defender / Striker. Like others have said, a 2 handed weapon is better because Soul Annihilation is a Primary Attack and so are most of the Monk's wounds based attacks so another reason they work well together. So i'm trying out the game for the first time and decide to do a monk cuz I think beating monsters to death with your bare hands is the coolest shit ever. In the second game you can dual-wield pistols and go gun & sword. This single class can be a little slow. Once they have all their abilities and good melee weapons, they'll rip enemies to shreds though. Don't get trapped exploring every inch of the city the first time you reach it. Focus on dual world with modwyr and rusts dagger, miscreants leather and devil of caroc armor, and whatever crush weapon set you want. The reason I value them so much are : 1 - Twin Arrows - basically doubles your ranged damages output. 3. If you want more damage rogue chanter works well it has less support though. What barbarians bring to the table is AoE and ok durability. Also, note that the weapon style abilities are really good, and if you're splitting your weapon loadouts between dual-weapons and a two-hander, you'll be less efficient with your build because you'll want to take both styles. Primary stats: Perception and Resolve. So far, I managed to reach the final boss in normal mode with absolutely no companion, and with a Rogue, and as it seems to be a challenge that a lot of you want to realize, I decided to share my experience with you all so you could try on the_dwarfling. In both cases, you'll want to stay with very light armor and capitalize on sneak attack (not backstab). Be able to buff/debuff the party in an effective manner. I will say the game isn't that difficult so feel free to pick any class and you'll go through the game just fine. The most OP character is a Cypher with decent Perception and Charm spells, though. May 30, 2020 · Here is a link to a google doc that lists (almost) every build after 09 May 2019. Rogue/Ranger (Scout) Tactician / Assassin ended up being the highest single target DPS I ever rolled. Hello there. Multiclassing any martial with Trickster Rogue is like having 2. Secondary stats: Might and Dexterity/Intellect. Melee rogue requires micromanagement, but deals massive damage. You can go something like Palla/Druid and go for a massive fire damage build with firebrand. Rogue/cipher - Great damage all-around. There is one stipulation. Subclassing with rogue will make things more interesting early but you will have to wait to get the op ranger skill. Ghost Heart gives you a summonable animal companion that does not trigger Bonded Grief on death. Assassin/Forbidden Fist. But in general, the Ranger is underrated, yes. Most classes can build around an idea (e. It's pretty broken in turn based, basically the rogue's escape plus a free attack on a random enemy within range. Use a medium shield with a bladed weapon in slot 1, and a crushing weapon and shield in slot 2. If you really hate dealing with Serafens Wild Mind downside, you might consider going single barbarian with him. There's also toutilo's palm, but that's for monks. 5 classes: you get some strong Illusion spells for defense and afflictions. •. This is the only game that doesn’t want you to be a ranger to play ranged. This build wants to give Eder tons of engagement slots and boosting his stats depending on enemies engaged. The core of this build is to use Guardian Stance + Hold the line + Any Item that gives Engagement slots to Eder. If you want to be a dirty fighter, play a rogue. While looking online about how people feel about the monk i've seen alot of mixed feelings towards it. Strong. One of the things I remember I'm always wasting time on is theorycrafting character/party Helwalker/Ghostheart. Class: Shawsbuckler. With the recent announce of BG3, I've decided (perhaps overly abitious) to finish all of cRPG games that came out in recent years, and I'm starting with Pillars. Aug 27, 2017 · In this game ranged builds are indeed extremely viable (even more so for classes like Rogue, which remain squishy for quite a while), sometimes perhaps a tad too viable for all the distinct advantages keeping at a distance confers. I want to turn this into a proper build, since there are so few 5. Fighter+Rogue. I think the easiest to manage party if low maintenance is a concern: 1: Eder as a frontliner. and it's a free cast. And give them per encounter full attack abilities. And these weapons never leaves her hands. Aug 21, 2020 · Here is another build I am using in my current playthrough, as a custom companion. If you aren't totally set on going with a rogue, a fighter might be better for the duelist fantasy, either single class or multiclass with the rogue (in Deadfire). Jan 11, 2019 · In this Pillars of Eternity 2: Deadfire Build Guide we’re going to be taking a look at the Psyblade Class, which is a mixture of Fighter and Cipher. Chanter and Cipher are my favorite classes for guns. Ranger Ghost Heart/Rogue. 1: Crippling Strike - Not as good as blinding strike, but you get two per combat to make up for the awful intelligence. Sure, there are more reliable multi-class options than Assassin (to guarantee the brilliant proc), but I really liked this combo. This build lets you either sit back and blast away with all your extra spells, or jump into the thick of it and rely on massive AOE fire damage to kill. Mar 29, 2015 · Backstabbing with a ranged rogue though kinda defeats the whole point of being ranged: having a glass cannon blowing up people from a safe position. do be warned that even with max Mar 27, 2015 · My basic strategy with my rogue (currently party is level 5) is to open with a ranged weapon, preferably an Arbalest. Micro management heavy. Also gear that increases defenses with engagement, which is important for streetfighter. Ghost heart or sharpshooter for the ranger subclass, probably Pillars of Eternity 2 - Turnbased Build help. A place to discuss the Obsidian Entertainment’s game Pillars of Eternity and Pillars of Eternity II: Deadfire, and all things related to the game! Assassin is probably the closest fit to Jester playstyle, but will limit your gameplay options somewhat. They have the highest single-hit damage potential and they have a lot of ways to Class: Rogue. It is important to note barbarian is not made for single target damage. Frenzy will help you get bloodied quicker, and there're loads of gear that increases defense and such when bloodied. A bunch of rogue and barb passives synergize VERY well, giving you tons of bonus crit chance and dmg, along with action speed. 05 (now the Coat of Ill Payment or Hiro+Sanguine) and Tidefall. Won the game on solo POTD + trial of iron. This Grimoire has tons of great "nuke" spells, in particular fire ones that will trigger the self-healing from the cloak. Mar 17, 2017 · This Below Rogue Build is an absolute MONSTER. Apr 7, 2016 · Pistol + Melee Rogue build help. But more importantly, the otherwise demanding active abilities of rogue become more useful when used with arquebus. Eldritch Aim and Mirror Image alone is enough for the first few levels, then you can look into more point blank AoEs later. Right now, here are my thoughts: - Monk/Barbarian: Melee abilities that work with all types of weapons. 7. I want ghost heart with a lion if, for nothing else, my personal role-play purposes from my previous save on PoE 1. du vg lh lb xp om bb wv tj ka

Collabora Ltd © 2005-2024. All rights reserved. Privacy Notice. Sitemap.